Creativity and leadership of children through computer learning
Goals to achieve
- Understand the basics of creating mobile applications.
- Transform a problem of everyday life into a mobile application.
- Create Android apps (smartphone, tablets) useful for yourself, for your community and for others.
- Develop criticism and observation.
Child from 7 to 11 years old
At the end of this workshop, a certificate of participation is given to all children who achieve at least 90% of the score. Children are also coached on participation in local and international competitions.
Overview of activities in video
How are the workshops
The workshops takes place via the specially designed e-learning platform for children www.geniuselab.com. The child has an individual account that allows him to follow the different activities and to interact with other children of his age and who do the same workshop under the guide of a moderator.
Course Program (Overview)
Part 1 : Discovering the App Inventor’s Environment
Lesson 1 : Creating a Google Account.
Lesson 2 : Discovering the App Inventor Interface.
Part 2 : Getting started: Designing and testing my application
Lesson 1 : Drawing a Graphical User Interface.
Lesson 2 : Describe the behavior of an application.
Lesson 3 : Test an application.
Lesson 4 : Doing digital drawing.
Once in its interface, the Genius is sponsored by a qualified mentor. The mentor guides the Genius throughout its period of connectivity on the site. Mentors are connected every working day from 9am to 5pm. Timetables and non-holiday days in Cameroon.
Evaluation and awards
Genius earn points as he progresses.